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・ Extreme Talk
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・ Extreme ultraviolet
・ Extreme Ultraviolet Explorer
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・ Extreme Unction, c. 1638-1640
・ Extreme Universe
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・ Extreme value theorem
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Extreme Violence
・ Extreme Volume II Live
・ Extreme Volume Live
・ Extreme Warfare
・ Extreme Ways
・ Extreme weather
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・ Extreme weather events of 535–536
・ Extreme Weight Loss
・ Extreme World Wrestling
・ Extreme – The Collection
・ Extreme-G
・ Extreme-G 2
・ Extreme-G 3
・ EXtremeDB


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Extreme Violence : ウィキペディア英語版
Extreme Violence
''Extreme Violence'' is a computer game for the Commodore Amiga, released in 1991 as a shareware game. It was written by Simon Green in AMOS (an Amiga version of BASIC programming language).〔http://www.webcitation.org/query?url=http://www.geocities.com/simesgreen/ev&date=2009-10-26+02:38:24〕
The game was later introduced to a larger market after it was included on a cover disk of the magazine ''Amiga Power'', issue 24 (April 1993).〔http://dspace.dial.pipex.com/ap2/issues/AP24.html〕 It is a two player, top-down view shoot 'em up, in which players battle it out in a randomly generated maze.
The aim of the game is to shoot the other player's character using a generic basic gun, or one of the power-ups that are dotted around the level. The first player to kill his opponent ten times wins the game.〔http://www.angusm.demon.co.uk/AGDB/DBA1/ExtVio.html〕
==Power-ups==
Weapons power-ups
*speedy bullets - increases the speed of player's bullets.
*power lazer - changes bullets to a 'lazer' (a larger sprite and so more effective).
*magic bullets - bullets can pass through walls (albeit at a slower speed).
*bouncy bullets - bullets bounce off walls and so can be made to go round corners.
Other power-ups
*speedy boots - increases walking speed of player.
*bonus point - gives player 1 bonus point (out of the ten required to win the game).
*funny map - repeats the overall view of the maze as shown at the start of the round.
*radar jam - hides player's position on the shared radar screen.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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